JAMES GOLDMAN

 

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JAMES GOLDMAN

JAMES GOLDMAN


Software Engineer at Bioware / Electronic Arts | Canada

Originally a hobbyist in the days of 8-bit computing (his first video gaming machine was, in fact, the Intellivision), since 2004 he has specialized in cinematics, digital acting, and art tools for the popular Dragon Age and Mass Effect series of games. These games include vast environments and stories, and customizable characters that present fascinating behind-the-scenes technical challenges.

He is currently focussed on technology to improve the believability of characters for all of EA's future games, including video capture and improved procedural lip sync for voice-overs.