SEPT 6-11,2016 / CUERNAVACA MX

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CREATING GAME NARRATIVE THROUGH WORLD DESIGN

 

CREATING GAME NARRATIVE THROUGH WORLD DESIGN

Speaker: Joel Burguess

Thursday 8 | 17:00 hrs. | Main Forum | Accreditation: Forum & Summit


The increasingly sophisticated video game audience demands more convincing and well-realized virtual worlds than ever before. A well-executed setting can provide a strong foundation for both authored narrative, created by the development team, as well as providing meaningful context for emergent narratives that arise out of the actions of players in the game world.