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How to Write Games for the Internet without Embarrassing Yourself

 

How to Write Games for the Internet without Embarrassing Yourself

Masterclass | Imparte: Leighton Gray

Conversations on social media move faster than anyone can keep up with. You can miss a week of Twitter and discover that dozens of memes, controversies, and new releases have lived and died in your absence. So how can you get your game to stand out in this endless stream of new media? And how do we write meaningful content for communities where the rules change so often? The answer: by looking at art history.

In this talk, Leighton contextualizes the current cultural climate by deconstructing the art movements of the 20th century, break down the research and approaches used for making Dream Daddy a success, and she will explore the emergence of metamodernism, and demystify what it really takes to make your game go viral.


Information:

    • Day/Time: Friday 7, 4:00 p.m.
  • Where: Main forum
  • Access: Forum and Summit Passports