Sept 3-7, 2019 / Cuernavaca MX
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Stop Motion in Hollywood
Rediscovering Daria
Miraculous Origin
Escaping from the Mainstream
The Many Colors of Hue
Physical artifacts and interactive narratives
The Indivisible Arrival
From the book to the screen
The everyday comic
Design for video games from your own company
Presentación del Show: Charlie el entrevistador de cosas
Visual development for movies
Making of: Día de Muertos
Making Marvel Comics
Multidisciplinary approach to VR Development
Real-time photorealistic animation
Pitch Evolution
Through the lense: Cinematography on Playmobil: The Movie
Real Time Multiplayer Game Implementation
Brief Narrative and Screenwriting
Working for DC Comics from Mexico
Alternative business model for animation
Budgets for Indies
Workflow audio localization in video games